CK2 Mythos 3 Wiki

 Welcome to the ! The Mythos 3 mod adds a lot of new features to Crusader Kings 2.

=Directory=

Djinni
A race with an affinity for magic.

Dragons
Ancient and powerful creatures that have their own unique government types.

Giants
Large humanoids that gain bonuses the longer they live.

Mummies
Ageless undead native to Egypt.

Vampires
Ageless undead that need blood to sustain themselves, but must remain hidden or face severe penalties.

Werewolves
Very strong warriors that spread very quickly and have unique inheritance mechanics.

Zombies
Mindless undead are not playable.

All races are tied to character traits which can be taken in the ruler designer or found already generated on default rulers. This means if you want to play a Dragon using the ruler designer, you need to remember to add the Dragon trait, Draconic culture and Draconic religion will not make you a dragon.

Additionally playing as a monstrous race will subject a ruler to occasional monster revolts. These are ordinary peasant revolts, but if they succeed they kill their ruler.

Celtic
A pagan religion in Wales with some special features.

Draconic
The pagan religion for Dragons.

Kemetic
Ancient Egyptian pagan religion. Often the religion of Mummy characters.

Luciferian
The religion for vampiric characters. Similar to Orthodoxy or Catholicism, but allows raiding and concubines.

Old Jotnar
The religion for Giant characters, it is a heresy nearly identical to Germanic pagan except without the ship upkeep reduction.

The Magic System
While not yet fully implemented, there is a new education trait as well as personal focus that allows the user to obtain a variety of boons, but at the risk of their own health.

List of Known Bugs
